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Fokker » Project Fokker Jetline F70/100

These aircraft are not fully compatible with FSX. The gauges used in the panel are too old and will not work. However, the exterior model and sound package (only the engine sound, GPWS is not working) is compatible with FSX. If you want to fly these aircraft in FSX, you will need to use one of the default panels or download a freeware panel that works in FSX. Follow the instructions below if you want to transfer these aircraft from FS2004 to FSX (only if you've FS2004 installed).

1. Install the package into FS2004 if you haven't done so already.

2. Go to your FS2004 aircraft folder (e.g. C:\Program Files\Microsoft Games\Flight Simulator 9\Aircraft\ ) and copy these folders to the FSX aircraft folder (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ ):

PF10070v2_F100_Tay-620
PF10070v2_F100_Tay-650
PF10070v2_F70_Tay-620
PF10070v2_sound

3. Go to your FS2004 effects folder (e.g. C:\Program Files\Microsoft Games\Flight Simulator 9\Effects\ ) and copy these files to the FSX effects folder (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Effects\ ):

Fokker_ll.fx
Fokker_navgre.fx
Fokker_navred.fx
Fokker_strobeh.fx
Fokker_vclight.fx
fx_smoke_rx.fx

4. Open the panel.cfg file that is inside each aircraft folder (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\PF10070v2_F100_Tay-620\panel\panel.cfg) with notepad and change the content from:

[fltsim]
alias=PF10070v2_panel

to:

[fltsim]
alias=B737_800\panel

and then save the file. Do the same for the other two aircraft models (PF10070v2_F100_Tay-650 and PF10070v2_F70_Tay-620)

Next time when you start FSX, the aircraft should be visible in the aircraft selection list and work fine. In this case we're using the default Boeing 737-800 panel, but you can use any panel you like. Just change the alias to another aircraft by using the exact name of the aircraft folder (e.g. Airbus_A321).

If you like to see a thumbnail image for each livery, you need to make a screenshot of each livery of the aircraft and resize it to 256x128 pixels (use an image editor like photoshop, paintshop or whatever you prefer). Make sure the image format is JPG and name each of them "thumbnail.jpg". Then copy the image to each texture folder inside the aircraft folder (e.g. \PF10070v2_F100_Tay-620\Texture.alpiegl\ ).

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